Showing posts with label art. Show all posts
Showing posts with label art. Show all posts

Friday, April 3, 2015

Dreaming of Retro Gaming Revival via Homebrew: Polyko's Super Jelly Bean Quest in the Sketchbook of Illusion

This may very well be the longest Subterranean Art Jive title posted yet, but the blurb shall remain condensed for online readability for this wonderfully simple viddy-game.

But first, a small rant on video games and art. In the past few years, home brew video games have been popping up and gaining steam on almost every platform. Many of these games possess artistic flair and creativity that many big companies seem to avoid in their AAA video games, since they tend to recycle patterns and game-play that is popular. For example, when Street Fighter 2 came out in the early 90's, many fighting games followed suit. Still, even with this growth and imitation game there is still artistic sensibility with large and small companies. This may be obvious to some, but many mainstream games can be classified as art and this, I think, can be seen with the recent Smithsonian exhibit, The Art of Video Games (2012) --not to mention the many recent exhibited forms of gaming and game mechanics of mixed-media and glitch art. Additionally, like all art forms that tither on the realm of art and pure entertainment, some of the principles and opinions about what makes one of these pieces art can be considered art in one arena and not in another. Regardless of the intention and vocabulary used to suggest a video game is art, one must agree that much of what goes into the process of a game is art. Thus, even if the final product is pure pixelated entertainment, the design, the visual effects, concept and what may be the most defining factor here, the game play which may challenge a player to think about the real world and the digital world in ways they never really thought of before. For example the game Rez or LSD: Dream Emulator all come from an artistic sensibility.

On with Polyko's Super Jelly Bean Quest in the Sketchbook of Illusion by Hotpengu and ported by Senile Team. Polyko offers something different from a mere Mario clone. It is serine, meditative, and while it feels a bit like a tribute to the games of yore, it is original in its execution. This game is made by and for people who love classic platforming in surreal environments. Everything seems alive and interactive, similar to the old meta-games of the past or a Looney Toons episode, and much like its genre it focuses on jumping from one platform to the next to collect items, in this case jelly beans. One cannot die in this game, nor are there enemies to fight. The story follows an artist who falls into the pages of his sketchbook. The graphics are vintage, but well-done and will last for years to come, like Super Mario 3, Rayman or Astal. The game focuses purely on exploring this small yet complex and puzzling world, one level, collecting jelly beans, and playing for the sake of playing. It seems almost like a taste of nostalgia, and the taste is that of 31 flavors of jelly beans. It is a game made to inspire memories of the past or to encourage one to create a dream world of ones own. The game is imaginative, though short, and after playing I found my self wanting to draw.
"Mad Jelly Bean" a response by David Scheier
Senile Team is becoming one of the most well known homebrew developers out there, stretching from games playable on the Sega Dreamcast to computers and even more recent platforms, like Xbox 360, Playstation 2, etc. Senile Team is responsible for one of the most popular homebrews, Beats of Rage, an open source game inspired by the Streets of Rage franchise.

There are a number of ways to play this game, however I'll list one option that is the most fun, playing on your Sega Dream cast (if you have one) and freely downloading the game to a disk from the Senile Team's easy to navigate website: http://www.senileteam.com/polyko.html



Tuesday, December 17, 2013

The Orgone Trail: Interview and blurb on Orgonite El Paso

2013: In late August Mando Blanco, a.k.a. Orgonite El Paso hopped into the back of a van packed with musicians for a triangular road trip.
"A Coil" by David Scheier and Adobe Illustrator
His journey went from El Paso, Texas up to Chicago, Illinois and back down to New Orleans before hooking back west. Blanco was on a mission or a pilgrimage of sorts, selling his merchandise which varied into these categories: necklaces, bracelets, charms, medallions, "vortex generators," figurines and other trinkets which he kept in a small black case. During his visit to Chicago I met up with Mr. Orgonite El Paso for a few drinks, to catch up on our youth in El Paso, and to talk about Mandos movement from traditional art and stand-comedy to his new venture Orgonite*. His drawings were typically of the macabre: zombies, skeletal minions, deformed people, and demons. One can purchase a skull pendant in the style of a (Día de Muertos) sugar skull. Every piece is hand made and has a bit of steam-punk charisma. Orgonite El Paso still does illustrations too, only now they are based on many of the Orgonite Concepts and mathematical equations.

Stolen from Orgonite El Paso's Facebook
An example of one of his sugary Orgo-skulls is provided for your eyes to salivate. Regardless if one is thrilled for the energy saving uses these items claim to have, or if one finds them beautiful, it might be beneficial to hear or see (video link provided) what Orgonite El Paso's purpose as an artist is all about.

My purpose, to allow him a great length to voice of his craft and to promote what I admire; the intricate and delicate art that goes behind each product. As a side note, I do not have an opinion on the matters of Orgone energy and its effects. My intent is only to distinguish good craftsmanship, artistic bravado, and a passion for sharing oneself with the world by creative expression.

For the full interview go here: http://subterraneanartjive.blogspot.com/p/blog-page_14.html
Or watch below for the full length viddy interview:



Subterranean Art Jive (SAJ): Why Orgonite?

Orgonite El Paso (OEP): [On the start of his Orgonite career] I became a conspiracy nut and was looking for solution's. I believed in reptilians, thought reptile people existed. I found this information online regarding how to spot a reptile: Wear a piece of Orgonite. "Lizard people" react badly to Orgonite. However, I never experienced a lizard man. Coincidentally the pendent I wore to ware off lizard folk lead me to meet other Orgoes [a term of endurance for Orgonite lovers and users].  

SAJ: [Being an illustrator, pen and ink artist] How did your art change after shifting to Orgonite?

OEP: My talent, anything I see, I can put on paper. Orgonite is based on Wilhelm Reich's vortex based mathematics. After a year of decoding math I started to incorporate it into my artwork and it manifested into something different. It was based off of sacred geometry: the blue print of the universe.

SAJ
: Why Jewelery?

OEP: I want people to be encouraged to think critically when engaging in New Age, spiritualism, and Orgonite, there's a lot of fallacy. Be objective about what you are involved in. Many Orogonite dealers don't explain how this stuff works. I do, I actually utilize the crystals. At a store [in Chicago] a girl said it's not trendy enough. It is not going to catch on. A lot of people are making this stuff though.

OEP
: I wanted to convince people to buy one and then explain what it is, make it look cool -- pretty.

SAJ
: What is the one thing you would like people to take away from your work?





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What follows is an illustrated response to Orgonite El Paso
done in a fashion that seems to imitate Blanco's past style by David Scheier:





Make sure to check out Orgonite El Paso's Facebook page for jewelry listings and events: https://www.facebook.com/OrgoniteElPaso


And check out his YouTube account for workshops and other interviews: http://www.youtube.com/user/OrgoniteElPaso/videos


Notes:

* Orgonite
:
In the 1930's and 1940's, Dr. Wilhelm Reich was able to detect and measure the existence of etheric energy (life energy, chi, etc.), which he called orgone, using a modified geiger counter "(Orgonite" definition from: Orgonite [dot] info.  n.d. Orgonite.info. 17 Dec. 2013).

* Chem-trails: a visible trail left in the sky by an aircraft and believed by some to consist of chemical or biological agents released as part of a covert operation ("Chem-trail" definition. Oxford Dictionary [dot] com. 2013. Oxford Univ. Press. 17 Dec. 2013).